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Click here to go to home page All figures and models are supplied unpainted. All standard packs are priced at £3.20 each and generally contain 8 infantry or 4 cavalry figures.

Accessories  

XX001 3 x 3 cm bases (square)
These are used for the majority of Peter Pig rule systems.   Usually infantry
40 Bases in a pack.   
£3.50

XX002 3x 4 cm bases (rectangular)
Usually used for cavalry and equipment.
40 Bases per pack.   
£3.50

 XX003 4 x 4 cm bases (square)
These are usually used for guns and generals
10 Bases per pack £2

Battle Clock £4.50 (XX020)
To record the game countdown.
Goes from 0 to 21. Most Peter Pig games use a 21 point countdown.
Diameter 3" (7.5cm)


Piggy Dice   £6
Bag of 20. Choose colour   All dice are 16mm size.   Piggy on the 6.
Pink (xx200)                                                 Black D6. (xx201)
Red D6. (xx202)                                   Orange (xx203)
Kawasaki green (xx204)                   British racing green (xx205)
Blitzkrieg grey (xx206)                           Spitfire blue (xx207)  

16mm dice. Peter Pig first produced these dice with piggy head on the 6 (instead of the traditional 1 in 2003).  Another innovation from Peter Pig.

XX004 Pair of choice dice
2 faces "I choose" 4 Faces blank.
Used when a player wishes to choose the location of the casualties inflicted. Used in some Peter Pig rules.   
£1.50 per pair

Peter Pig 15mm figures
Peter Pig is one of the world's leading 15mm manufacturers.  We make 5500 different figures and models.  These are distilled into   1800 (15mm) packs. Every range has an associated set of 15mm rules. Also there are related 15mm scenery ranges to accompany the figure ranges.  In these days of wandering measures of sizes into 18mm,12mm and other sizes close to 15mm, Peter Pig has remained true to the 15mm ideal.  These other sizes are often an attempt by a manufacturer to create a market  for just their peculiar size. It is also used by sculptors who cannot work well with the 15mm size restriction and so need extra size in order to create acceptable sculpts. Peter Pig will continue to do 15mm wargame figures.  We will also constantly return to each range in order to carry out updates and additions. Thus we have 15mm ranges with longevity and future potential.

Spanish civil war boxed companies

Here are 4 companies specifically designed for the PP "Spanish civil war" rules.
Each one has the necessary troops, bases and markers. There is also a saving of a few pounds as well over the separate piece price.

If you do not want the contents as listed , then do use the information given in order to design your own company. You will of course have to pay full price, as these particular ones are pre-packaged rather than an invitation to design your own at this given price.

SCW company- International brigade (SCWC1)

Thank you for buying this PP product.

In the early part of the war the International brigades were important. They were used only be the Republican side, they were often in the right place to provide effective support to the army.

Your company should be of a particular nationality or group of nationalities. Examples would be British, American, German .

Late in the war the Brigades employed more Spanish members, eventually the brigades were disbanded and set home. Brigades fought alongside other Republican formations an d were not granted any particular favours.


Introduction

This company is typical of early war international brigade formations.

At it's heart are 3 platoons of  average quality infantry.


Additions

1. MMG  x3. An excellent addition to any platoon which needs to defend scenery.

2. pair of field guns. Useful for damaging opponent armour and infantry using range.

3.  5 extra foot bases. These bases can be split amongst the 4 platoons to increase their head count.

4. Another 5 extra foot bases.

5. Two LMG bases. These can be split between 2 platoons or both given to the same platoon.


Notes on unit construction

The peter Pig packs used for  this company may leave you with a few extra figures. These extra figures can be used to increase the headcount on bases of your choice. SCW counts bases not the number of figures upon them. Thus a base with 3 figures is worth the same in game effect as a  base with 4 figures.


Assembly and paint

Figure bases benefit from a quick filing or knife trim, as there may be parts of the metal fill still attached. Figures do not need any washing .  Figures can be painted separately if a high quality is required. If a gaming quality is desired then the figures can be based first, then washes and highlighting used to bring out the detail. This second method is very quick to carry out.


Peter Pig plastic bases are supplied with  the company. The bases might benefit from a roughing up with sandpaper in order to make figure adhesion better.

To enhance the bases a thinned mixture of tetrion ( a household wall filler best bought in ready mixed tub form)  works well. Sprinkle sand on this whilst wet to give texture. Small pieces of pencil rubber can also be set into the tetrion to be rocks.

Platoon and company commander bases are best with a coloured strip across the back. This back strip can have a name put on it.

Bases can be painted in colours varying from verdant green to dusty earth and anything in between.


Instructions

1. Do not open a figure pack until you are ready to base them. Otherwise you might get a big  pile of metal figures with no obvious next step.

2. Open all the rifle armed packs. These will be based at the rate of 3 per base. In this company you will create 34  rifle bases.

3. Open the MMG pack. Create 3 bases of MMGs. Each base needs an MMG and a loader. Any other figures are just enhancement.

4. Now there are going to be 3 platoon commander bases. Each one needs 2 figures. Use the 3x4cm  bases so that there is plenty of space to do a "name" strip at the base rear.
5. Then the company commander  this base is 4x4cm to mark it out as a very special base (only 1 CC per company). Once again a name strip is a good idea. A couple of left over riflemen (from 2) would look appropriate to act as his guards.

6. Field guns. In SCW the gun and crew never need to be separated. Using 4x4cm bases glue an assembled field gun and 4 crew upon it. Put the crew in close attendance to the gun rather than at arms length.


Dead

The two packs of dead bodies supplied  are to be used as casualty markers in the game. Each figure is  a separate casualty marker. It is suggested that each casualty be placed on a coin. Split the casualties into 4 groups of 4. Mark each group differently as it does matter what unit they belong to. Colours of letters are the best ideas.


Deploying the company

When the game starts the 3 basic platoons cannot be mixed about. But, the 3 MMGs, 10 extra rifle bases,  2 LMG  are added and split as wished to the platoons. The extra rifle bases should make the platoons bigger and" tougher" in the game. The field guns are an independent unit.  Thus at the  game start there will be 3 platoons and a field gun unit at your command.


Contents

SCW range 13 items= 1(x2),2(x2), 5(x2), 8(x2),28, 29, 54(x2) , 56, 62(x4),63(x2),64


Other ranges items= 16.37(x2)(WW1 Belgian guns)


Bases  4x4 (x4),  3x4 (x4) ,3x3 (1 pack)


£70



SCW company- Assault guard (SCWC2)


Thank you for buying this PP product.

The assault guard was the police force based in the large towns and cities. The assault guards were para- military in that they had automatic weapons and armoured vehicles. Due to the militias taking control of the cities quickly, the assault guards tended to ally themselves ,mainly with the Republican cause.

The assault guards remained an effective fighting force through out the war.  The official uniform is a dark blue peaked cap coupled with a two piece dark blue uniform. This quickly became hard to maintain but the cap often survived.


Introduction

This company is of average quality.


Additions

1. pair of armoured trucks. Constructora. Poor firepower, but enough to help the infantry advance.

2. MMG  x3. An excellent addition to any platoon which needs to defend scenery.

3. Pair of light tanks. Excellent at surprising enemy foot units. Not much use against guns and medium tanks.

4. Extra assets. Adds 6 points to the asset total. Assets are used to deploy off table artillery, snipers etc.

5. 5 extra foot bases. These bases can be split amongst the 4 platoons to increase their head count.


Notes on unit construction

The peter Pig packs used for  this company may leave you with a few extra figures. These extra figures can be used to increase the headcount on bases of your choice. SCW counts bases not the number of figures upon them. Thus a base with 3 figures is worth the same in game effect as a  base with 4 figures.


Assembly and paint

Figure bases benefit from a quick filing or knife trim, as there may be parts of the metal fill still attached. Figures do not need any washing .  Figures can be painted separately if a high quality is required. If a gaming quality is desired then the figures can be based first, then washes and highlighting used to bring out the detail. This second method is very quick to carry out.


Peter Pig plastic bases are supplied with  the company. The bases might benefit from a roughing up with sandpaper in order to make figure adhesion better.

To enhance the bases a thinned mixture of tetrion ( a household wall filler best bought in ready mixed tub form)  works well. Sprinkle sand on this whilst wet to give texture. Small pieces of pencil rubber can also be set into the tetrion to be rocks.

Platoon and company commander bases are best with a coloured strip across the back. This back strip can have a name put on it.

Bases can be painted in colours varying from verdant green to dusty earth and anything in between.


Instructions

1. Do not open a figure pack until you are ready to base them. Otherwise you might get a big  pile of metal figures with no obvious next step.

2. Open all the rifle armed packs. These will be based at the rate of 3 per base. In this company you will create 29  rifle bases.

3. Open the MMG pack. Create 3 bases of MMGs. Each base needs an MMG and a loader. Any other figures are just enhancement.

4. Next the light tanks. You might prefer to glue the turrets on as they are small. They can be any combination of light tan and green in either camouflage or plain form.


5. Now there are going to be 3 platoon commander bases. Each one needs 2 figures. Use the 3x4cm  bases so that there is plenty of space to do a "name" strip at the base rear.
6. Then the company commander  this base is 4x4cm to mark it out as a very special base (only 1 CC per company). Once again a name strip is a good idea. A couple of left over riflemen (from 2) would look appropriate to act as his guards.

7. Armoured trucks. There are 2 armoured trucks in this company. They have integral bases so additional basing is not required. They would usually be a plain tan or grey colour. Any colour scheme is plausible though!  These vehicles often had slogans or union initial upon them. It is suggested that you make up a union title in English such as EUW (Engineers union of workers). Amusing, but not rude, acronyms will enhance the game table.


Dead

The two packs of dead bodies supplied  are to be used as casualty markers in the game. Each figure is  a separate casualty marker. It is suggested that each casualty be placed on a coin. Split the casualties into 4 groups of 4. Mark each group differently as it does matter what unit they belong to. Colours of letters are the best ideas.


Deploying the company

When the game starts the 3 basic platoons cannot be mixed about. But, the 3 MMGs, 5 extra rifle bases are added and split as wished to the platoons. The light tanks and armoured tracks are both independent units.  Thus at the  game start there will be 3 platoons, a truck unit and a light tank unit  at your command.


Contents

SCW range 18 items= 72(x2),17,9,11,62(x3),15(x4),16  (x4), 54(x2)

Other ranges items= 2x 8.252(Renault FT 17 tanks)

Bases  4x4 (x1),  3x4 (x4) ,3x3 (1 pack)


£72



SCW company- Regular army (SCWC3)


Thank you for buying this PP product.


This company is suitable for both Republican and nationalist sides in the war.

The Spanish army was usually called the peninsular army. Having not fought any major wars recently it was not well seasoned. The officer corps was poor as well. During the war many army units distinguished themselves in fighting. Some units did not however.

The army had access to a good selection of equipment.


Introduction

This company is typical of nationalist or Republican regular army units.

At it's heart are 3 platoons of  average quality  infantry.


Additions

1. Pair of T26 medium  tanks. These can rule the battlefield against vehicles but are susceptible to AT gun fire.

2. MMG  x3. An excellent addition to any platoon which needs to defend scenery.

3. Pair of light armoured cars. These can rain " hell"  down on foot units but are vulnerable to guns and tanks.

4. pair of AT guns. These are very effective against vehicles but are not that much use against foot targets. AT guns had low effect HE rounds.


Notes on unit construction

The peter Pig packs used for  this company may leave you with a few extra figures. These extra figures can be used to increase the headcount on bases of your choice. SCW counts bases not the number of figures upon them. Thus a base with 3 figures is worth the same in game effect as a  base with 4 figures.


Assembly and paint

Figure bases benefit from a quick filing or knife trim, as there may be parts of the metal fill still attached. Figures do not need any washing .  Figures can be painted separately if a high quality is required. If a gaming quality is desired then the figures can be based first, then washes and highlighting used to bring out the detail. This second method is very quick to carry out.


Peter Pig plastic bases are supplied with  the company. The bases might benefit from a roughing up with sandpaper in order to make figure adhesion better.

To enhance the bases a thinned mixture of tetrion ( a household wall filler best bought in ready mixed tub form)  works well. Sprinkle sand on this whilst wet to give texture. Small pieces of pencil rubber can also be set into the tetrion to be rocks.

Platoon and company commander bases are best with a coloured strip across the back. This back strip can have a name put on it.

Bases can be painted in colours varying from verdant green to dusty earth and anything in between.


Instructions

1. Do not open a figure pack until you are ready to base them. Otherwise you might get a big  pile of metal figures with no obvious next step.

2. Open all the rifle armed packs. These will be based at the rate of 3 per base. In this company you will create 24 rifle bases. The NCO pack is intended for mixing in with the other foot in order to give graeter variety.

3. Open the MMG pack. Create 3 bases of MMGs. Each base needs an MMG and a loader. Any other figures are just enhancement.

4. the medium tanks need some assembly. This is best done with superglue. After the glue has dried, some putty (Milliput) might be put underneath in order to reinforce the models in case of  rough game play!

5. Now there are going to be 3 platoon commander bases. Each one needs 2 figures. Use the 3x4cm  bases so that there is plenty of space to do a "name" strip at the base rear.
6. Then the company commander  this base is 4x4cm to mark it out as a very special base (only 1 CC per company). Once again a name strip is a good idea. A couple of left over riflemen (from 2) would look appropriate to act as his guards.

7.  AT guns. Make sure the gun shield overlaps the front axle as the AT gun is very low profile. In SCW the gun and crew never need to be separated. Using 4x4cm bases glue an assembled AT gun and 4 crew upon it. Put the crew in close attendance to the gun rather than at arms length.


Dead

The two packs of dead bodies supplied  are to be used as casualty markers in the game. Each figure is  a separate casualty marker. It is suggested that each casualty be placed on a coin. Split the casualties into 4 groups of 4. Mark each group differently as it does matter what unit they belong to. Colours of letters are the best ideas.


Deploying the company

When the game starts the 3 basic platoons cannot be mixed about. But, the 3 MMGs are added and split as wished to the platoons.  The tanks are independent units of 2 vehicles only.   Thus at the  game start there will be 3 platoons, tank unit , light armoured cars and AT gun unit at your command.


Contents

SCW range 13 items= 35(x2),36(x2),37(x2),38(x2), 39, 40, 41,42, 43,44, 46(x2),


Other ranges items= 8.113(x2) (T26 tanks), 8.361(x2)(AT guns)


Bases  4x4 (x3),  3x4 (x4) ,3x3 (1 pack)


£75



SCW company- Militia (SCWC4)


Thank you for buying this PP product.

In the early part of the war militias were the most important forces available to the Republic. They acted quickly and with resolve. Most were based upon Union allegiances. Thus they were most dominant in towns and cities. They did however fight in the countryside too. As the war progressed they became less crucial.  The player should think of  himself as determined and fortified with a spirit of righteousness. Onwards for the freedom of our people.


Introduction

This company is typical of militia in the cities.

At it's heart are 4 platoons of raw infantry.


Additions

1. pair of armoured trucks. Factory type. Poor firepower, but enough to help the infantry advance.

2. MMG  x3. An excellent addition to any platoon which needs to defend scenery.

3. Bombers. 3 bases of men armed with explosives. An excellent addition to a platoon in assault.

4. pair of field guns. Useful for damaging opponent armour and infantry using range.

5. Extra assets. Adds 6 points to the asset total. Assets are used to deploy off table artillery, snipers etc.

6. 5 extra foot bases. These bases can be split amongst the 4 platoons to increase their head count.

7. local supporter. A single base that can be added to ant platoon. Represents a local such as the mayor or sympathiser.


Notes on unit construction

The Peter Pig packs used for  this company may leave you with a few extra figures. These extra figures can be used to increase the headcount on bases of your choice. SCW counts bases not the number of figures upon them. Thus a base with 3 figures is worth the same in game effect as a  base with 4 figures.


Assembly and paint

Figure bases benefit from a quick filing or knife trim, as there may be parts of the metal fill still attached. Figures do not need any washing .  Figures can be painted separately if a high quality is required. If a gaming quality is desired then the figures can be based first, then washes and highlighting used to bring out the detail. This second method is very quick to carry out.


Peter Pig plastic bases are supplied with  the company. The bases might benefit from a roughing up with sandpaper in order to make figure adhesion better.

To enhance the bases a thinned mixture of tetrion ( a household wall filler best bought in ready mixed tub form)  works well. Sprinkle sand on this whilst wet to give texture. Small pieces of pencil rubber can also be set into the tetrion to be rocks.

Platoon and company commander bases are best with a coloured strip across the back. This back strip can have a name put on it.

Bases can be painted in colours varying from verdant green to dusty earth and anything in between.


Instructions.

1. Do not open a figure pack until you are ready to base them. Otherwise you might get a big  pile of metal figures with no obvious next step.

2. Open all the rifle armed packs. These will be based at the rate of 3 per base. In this company you will create 37 rifle bases.

3. Open the MMG pack. Create 3 bases of MMGs. Each base needs an MMG and a loader. Any other figures are just enhancement.

4. Next the local supporter figure. This single figure takes up a whole base.

5. Now there are going to be 4 platoon commander bases. Each one needs 2 figures. Use the 3x4cm  bases so that there is plenty of space to do a "name" strip at the base rear.
6. Then the company commander  this base is 4x4cm to mark it out as a very special base (only 1 CC per company). Once again a name strip is a good idea. A couple of left over riflemen (from 2) would look appropriate to act as his guards.

7. Field guns. In SCW the gun and crew never need to be separated. Using 4x4cm bases glue an assembled field gun and 4 crew upon it. Put the crew in close attendance to the gun rather than at arms length.

8. Armoured trucks. There are 2 armoured trucks in this company. They have integral bases so additional basing is not required. They would usually be a plain tan or grey colour. Any colour scheme is plausible though!  These vehicles often had slogans or union initial upon them. It is suggested that you make up a union title in English such as EUW (Engineers union of workers). Amusing, but not rude, acronyms will enhance the game table.


Dead

The two packs of dead bodies supplied  are to be used as casualty markers in the game. Each figure is  a separate casualty marker. It is suggested that each casualty be placed on a coin. Split the casualties into 4 groups of 4. Mark each group differently as it does matter what unit they belong to. Colours of letters are the best ideas.


Deploying the company

When the game starts the 4 basic platoons cannot be mixed about. But, the 3 MMGs, 5 extra rifle bases,  3 bombers and local supporter are added and split as wished to the platoons. Note that the 3 bombers must all go to the same platoon.  The field guns and armoured tracks are both independent units.  Thus at the  game start there will be 4 platoons, truck unit and filed gun unit at your command.


Contents

SCW range 13 items= 4, 5(x2), 6,7, 10(x3), 11, 23(x2), 29,32, 52(x3), 53(x3), 54(x2),58,59, 73(x2 armoured trucks)=23 packs and 2 vehicles


Other ranges items= 16.037(WW1 guns)  


Bases  4x4 (x4),  3x4 (x4) ,3x3 (1 pack)


£83