XX001 3 x 3 cm bases (square) These are used for the majority of Peter Pig rule systems. Usually infantry 40 Bases in a pack. £3.50
XX002 3x 4 cm bases (rectangular) Usually used for cavalry and equipment. 40 Bases per pack. £3.50
XX003 4 x 4 cm bases (square) These are usually used for guns and generals 10 Bases per pack £2
Battle Clock £4.50 (XX020) To record the game countdown. Goes from 0 to 21. Many Peter Pig games use a 21 point countdown. Diameter 3" (7.5cm)
The famous Piggy Dice £6 Bag of 20. Choose colour All dice are 16mm size. Piggy on the 6. Black D6. (xx201) Red D6. (xx202) Orange (xx203) Kawasaki green (xx204) British racing green (xx205) Blitzkrieg grey (xx206) Spitfire blue (xx207)
16mm dice. Peter Pig first produced these dice with piggy head on the 6 (instead of the traditional 1 in 2003). Another innovation from Peter Pig.
XX004 Pair of choice dice 2 faces "I choose" 4 Faces blank. Used when a player wishes to choose the location of the casualties inflicted. Used in some Peter Pig rules. £1.50 per pair
Peter Pig 15mm figures Peter Pig is one of the world's leading 15mm figure manufacturers. We make 5500 different figures and models. These are distilled into 1800 (15mm) packs. Every range has an associated set of rules. Also, there are related 15mm scenery ranges to accompany the figure ranges. In these days of wandering measures of sizes into 18mm, 12mm and other sizes close to 15mm; Peter Pig has remained true to the 15mm ideal. These other sizes are often an attempt by a manufacturer to create a market for just their peculiar size. It is also used by sculptors who cannot work well with the 15mm size restriction and so need extra size in order to create acceptable sculpts. Peter Pig will continue to do 15mm wargame figures. We will also constantly return to each range in order to carry out updates and additions. Thus we have 15mm ranges with longevity and future potential.
Range 11 Mexican Revolution
Welcome to the Peter Pig Mexican revolution range. As with all Peter pig ranges it will be comprehensive. There will still be gaps though. By "gaps" is meant that some items do not get into the range. An example might be Mexican or American armoured cars.
There are a number of good sources for the gamer considering this war. It is recommended that the Osprey Elite 137 "The Mexican revolution 1910 -1920" gives a really good overview of the wars with a low outlay of money.
Brief History Although there are many sources for information, we will give a sketch outline in order to assist gamers in planning their armies for this period. The Mexrev is a collection of government changes ( by force of arms) and much side changing. Also rebels that become governments.
The Mexrev is a Mexican war , fought between Mexicans. Without wishing to offend US customers, it must be said that the US army does not play a major part in the war. The US took Vera Cruz and held it for a while. the US also chased Pancho Villa around a bit ,after Villa's raid upon the town of Columbus in the US. There were no battles between US armies and Mexican armies. All of this means that US troops will not appear until the later stages of the Mexrev range. This is a range focusing on the Mexicans.
It is fair to say that the leaders in the Mexrev end up dead by the end of it; with very few exceptions.
The armies Others probably know much more detail than is given here. However, the detail given here is to give players access to the Mexrev rather than to impress them with machinations and politics.
1. Government first half At the start of the Mexrev the troops are widely using a French WW1 type kepi. They also use a peaked Russian type cap. Some troops are wearing a sun /pith helmet, similar to the British in the Sudan. This pith helmet was more popular with artillery units.
2. Government second half The Rebels of the first half were known as "Constitutionalists". They become the government of the second half. They wear cowboy type attire in the form of civilian cut clothes. This would typically be a cowboy hat, short jacket, trousers and short boots. With all their ammo, they take on the appearance of Boers (minus the beards). In the second half their attire is similar, but much more uniform. e.g. the same hat for everyone not just a similar style.
3. Rebels with big Sombrero The Sombrero rebels are Zapata in the South and Pancho Villa in the North. Zapata troops would almost universally be wearing sombreros (they are very unwealthy). Villa troops would have both Sombrero troops and cowboy hat troops. These two rebel armies are independent of the Constitutionalists ; sometimes fighting with and sometimes against.
4. Cowboy hat rebels
5. US The US army of this period are wearing their WW1 uniform but lemon squeezer hats and no helmets. The US navy ashore and US marines saw more action than the army. It was USMC and navy ratings that took Vera Cruz. Encountering street fighting but no full battles. The navy personnel are wearing "normal" sailor uniforms.
6. Indians Indian tribes such as the Yaqui start with bows and move onto rifles. Early units would have feathers in their hair, progressing onto cowboy hats. Indians do not form their own armies.
7. Rurales This is the pre-war country side (rural) police force. They wear a uniform featuring a nice tall sombrero and look very smart.. They usually fight for the government in power. Rurales do not form their own armies.
Having stated all of the above it should be noted that there are many uniform types not mentioned here.
This is an introduction only. Designed to attract interest in the Mexrev rather than to demonstrate knowledge.
These nice pictures are by Pierre Laporte
Thank you Pierre
Government First half
1. Government troops kepi advancing
2. Government troops kepi firing
3. Government troops kepi command
4. Government kepi MG (2 teams)
5. Government kepi wounded
6. Government cap gun crew
7. Artillery crew helmet
8. Government officers in cap
9. Government troops in cap firing
10. Government troops in cap advancing
11. Government troops in cap charging
12. Higher command in cap
13. Government cap NCOs
14. Government troops in pith helmet
15. Govt. command in Pith helmet
16. Government cap cavalry troopers
17. Government cap bugle and standard bearer
Use trooper for officer.
18. Government MG pith helmet (2 teams)
Rebels with Sombrero
20. Sombrero with bolt action rifles advancing
21. Sombrero Winchesters advancing
22. Sombrero Winchester charging
23. Sombrero bolt action kneeling firing
24. Sombrero kneeling pausing Winchester
25. Sombrero officers
26. Sombrero gun crew
27. Sombrero higher command
28. Sombrero flag bearers and buglers
29. Sombrero cavalry firing
30. Sombrero cavalry galloping
31. Sombrero cavalry bugle and standard
32. Sombrero cavalry with pistols
33. Sombrero winchesters firing
34. Sombrero bombers
35. Sombrero MGs (2 teams)
More pictures by Pierre Laporte
44. Indians with bows
45. Indians with Winchesters
46. Indian command
Rebels with cowboy hats
50. Cowboy hat advancing
51. Cowboy hat kneeling firing
52. Cowboy hat standing firing
53. Cowboy hat gun crew
54. Cowboy hat NCOs
55. Cowboy hat officers
56. Cowboy hat standard and bugler
57. Cowboy hat MGs ( 2 teams)
Government second half
71. Standing firing
72. Hi porte ready
100. Stretcher parties (x2)
273. 75mm Schneider Canet field gun
169. French 75mm field gun
This is the Dodge brothers 1914 30-35 touring car. This car was used by US forces and by Mexicans too. There were other cars in use but this one captures a good "typical car" look. The driver only version has one figure in it and a sabot of two heads (US and Mexican). The 4 person version has 4 figures integral in the model. A sabot of 4 heads in metal is provided as well. Owners could use this feature to introduce other head variants. The model is resin. Owners could sand down the base if they wish it to not be there.
Note. There were successive versions of this car. There were other cars in Mexico. This model is designed for war gaming the Mexican revolution not as an item for car collectors.