XX001 3 x 3 cm bases (square) These are used for the majority of Peter Pig rule systems. Usually infantry 40 Bases in a pack. £3.50

XX002 3x 4 cm bases (rectangular) Usually used for cavalry and equipment. 40 Bases per pack. £3.50

XX003 4 x 4 cm bases (square) These are usually used for guns and generals 10 Bases per pack £2

Battle Clock £4.50 (XX020) To record the game countdown. Goes from 0 to 21. Many Peter Pig games use a 21 point countdown. Diameter 3" (7.5cm)

The famous Piggy Dice £6 Bag of 20. Choose colour All dice are 16mm size. Piggy on the 6. Black D6. (xx201) Red D6. (xx202) Orange (xx203) Kawasaki green (xx204) British racing green (xx205) Blitzkrieg grey (xx206) Spitfire blue (xx207)

16mm dice. Peter Pig first produced these dice with piggy head on the 6 (instead of the traditional 1 in 2003). Another innovation from Peter Pig.

XX004 Pair of choice dice 2 faces "I choose" 4 Faces blank. Used when a player wishes to choose the location of the casualties inflicted. Used in some Peter Pig rules. £1.50 per pair

Peter Pig 15mm figures Peter Pig is one of the world's leading 15mm figure manufacturers. We make 5500 different figures and models. These are distilled into 1800 (15mm) packs. Every range has an associated set of rules. Also, there are related 15mm scenery ranges to accompany the figure ranges. In these days of wandering measures of sizes into 18mm, 12mm and other sizes close to 15mm; Peter Pig has remained true to the 15mm ideal. These other sizes are often an attempt by a manufacturer to create a market for just their peculiar size. It is also used by sculptors who cannot work well with the 15mm size restriction and so need extra size in order to create acceptable sculpts. Peter Pig will continue to do 15mm wargame figures. We will also constantly return to each range in order to carry out updates and additions. Thus we have 15mm ranges with longevity and future potential.

Longships raid game

This is a short report on a “longships” game. Longships is the new rule set from Peter Pig. Longships covers ninth century warfare. The two players were Chris and Stewart. Both players were using Viking armies. It is a Viking on Viking raid game. This battle report show how the mechanism takes effect rather than a detail of each mechanism. For more detail see the PP website rules section.

Chris and Stewart used the points system to build their respective armies. Each army has 5 units and a general. The figure scale is 1 to 1.

Pre-game

Chris and Stewart carried out simple map based re-game. Stewart gained nothing from the pre- game. Chris on the other hand gained, a “re-roll reinforcements”, “ gain 2D6”, “no deviation arrival” and a “lose 1 base, gone Viking” events.

Because Chris won the pre-game he becomes the raider. Stewart takes the role of defender. Here is the pre-game map. Players proceed from start to end via a route of their own choosing.

The building templates are set up first using a vector method. Notice the dots that delineate the 6” grid. Table is 5 x 3 feet.

Uncle Nigel's Saxon village(VHUTA/B/C)

Enough buildings and accessorise to create the 6 building groups need for a raid in "Longships". Buildings are designed for use with 15mm figures. The buildings come unpainted but have enough engraved and built detail to reward a quick wash and dry brush approach

Item-Quantity-Scenery range code number-Notes

Church21.87 (x1)This is a stone built church for the early Christians to worship in.

Garrison building21.83 (x1) Well built wooden buildings that will accommodate local troops.

Small halls21.85 (x2) A nice building wherein a ranking leader can entertain the chaps.

Barns21.84 (x2) A dry and safe place to keep stores of various types.

Extension stores21.86 (x2)An "open to the air" store for bulk goods and farm things.

Poor huts (6) 21.82 (x2) Standard dwellings for common folk. No inside privvy.

Pigs(8)21.34 (x1) A feast on legs.

Sheep(8) 21.35 (x1) A real pain in the backside, on legs.

Barrels(8)21.51 (x1) To store salted goods and liquids.

Cost £68

Uncle Nigel'sViking Army (VARM1)

This is a complete Viking army suitable for the game "Longships".

Bases Each leader base will have 2 figures (leader and standard). Each berserker base will have 2 or 3 figures. Each Armoured base will have 3 figures. Each Unarmoured base will have 4 figures Each levy base will have 5 figures. Each casualty base will have 2 figures.

Each base is 3x3 cm, with the general being on a 3x4 cm base.

Bases-Notes

General and standard bearer1x GeneralTosk the wandererThe general can join units to add to their ability. He might also shore up units that are flagging.

Unit 1 1x Leader 3x armoured 3x Unarmoured 1xBerserker 93 pointsJib Jab the swordThis is a well balanced unit with an accent on armoured brutishness,

Unit 2 1x Leader 2x armoured 4xUnarmoured 1x Berserker 88 pointsHolm of VorkinstraA good all round crew.

Unit 3 1x Leader 1x armoured 4x Unarmoured 2x levy 71 pointsUnger the badThe levy make this unit sub-par at fights but great for raiding.

Unit 4 1x Leader 1x armoured 5x Unarmoured 1x levy 76 pointsEric the redA capable unit that will perform tasks such as shooting very well.

Unit 5 1x Leader 1x armoured 4x Unarmoured 2x levy 71 pointsBeron big noseA wholesome unit of well herd Vikings with a penchant for fish and chaps.

10 casualty markers4x shield wall markers

40 3x3cm bases1x general's base

Contents

1,2(x2),4(x3),5(x3),6(x2), 11(x2),7,8,10,13,16,17,19,20,21= 22 packs half pack of 15 and 28. 1 x General's base (3x4) 40 standard bases (3x3)

Cost £80

Uncle Nigel'sSaxon Army (VARM2)

This is a complete Saxon army suitable for the game "Longships".

Bases Each leader base will have 2 figures (leader and standard). Each berserker base will have 2 or 3 figures. Each Armoured base will have 3 figures. Each Unarmoured base will have 4 figures Each levy base will have 5 figures. Each casualty base will have 2 figures.

Each base is 3x3 cm, with the general being on a 3x4 cm base.

ItemBasesNameNotes

General and standard bearer1xGeneralEthbert GrimmThe general can join units to add to their ability. He might also shore up units that are flagging.

Unit 11x leader base (20), 5x armoured bases (65)= 85 pointsGrimm guardThis is a purely armoured unit. It is the general's bodyguard.

Unit 21x leader base (20), 3 x armoured bases (39), 3 Unarmoured bases(24), 1 x champion base(10)=93 pointsCounty fyrdA competent and tough unit.

Unit 31x leader base (20), 2 x armoured bases (26), 2 Unarmoured bases(16), 1 x champion base(10), 2 x levy base(6) =93 pointsCounty fyrdThis unit will fight hard.

Unit 41x leader base (20), 2 x armoured bases (26), 3 Unarmoured bases(24), 2x levy bases(6)=93 pointsSelect fyrd from the burghA local unit with battle experience.

Unit 51x leader base (20), 1 x armoured bases (13), 3 Unarmoured bases(24), 3x levy bases(9)=66 pointsMonastery guardA local unit from the local burgh.